Film in the Classroom: Stop-motion animation
Secondary:
Primary:
Making the models
- Try to keep the model simple and bold
- Include 2 or 3 features on face and head to animate
- Include at least 3 features on body to animate
- Make sure the features are big
- The model must be able to stand up
Creating a storyboard
- Make a list of the events which will take place in your animation using bullet points
- Write down the length of time it will take for each event to occur
- Draw storyboard images to show the actions taking place for each event
Shooting the animation
- Install your chosen 'frame grabbing' software (see below for examples of software for Mac and Windows) and read the instructions of how to use the software
- Make sure the camera is on and you have removed the tape and plug the camera into the mains before you start to shoot your animation
Shooting tips
- Take 12 shots to start a scene before you start animating
- Take 1 shot per movement
- If you want to include a pause then take 6 shots
- If your character blinks or winks take 3 shots of the closed eye
- Take 12 shots to end the scene
- Remember that all movements must be small so the animation is smooth and flowing
- Watch and save your movie regularly
Editing the animation
- When editing your animation you can take out any unwanted frames by deleting them
- You can also ‘copy and paste’ in extra frames to make the scene longer
- Sounds, titles and music can be added during editing
Animation software
- iStopMotion by Boinx (Mac OS)
- iMovie by apple (Mac OS)
- 2animate by 2Simple Software (Windows)
- Revelation Natural Art by Logotron (Windows)
- DocsAlive by Softedge Systems (Windows)
- Kid Pix Deluxe 4 by RM software (Windows)
Animation websites and software
www.animationforeducation.co.uk
www.accessarts.org/ArtKids/Tutorials/Animation
Thanks to Oscar Stringer for providing the stop-motion instructions.